War Z 1.1.0 Patch Notes 2/12/13

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

New Features

  • Server Rentals
  • Server rentals are live!
  • To access server rentals:
  1. Click “Play Game”
  2. Then click “My Servers”
  3. Finally click “Rent Game Server”
  • Server Rental Pricing
  • During the first introductory period our pricing will likely be between $.60 and $1.40 per server slot per month, depending on the options you’ve selected. Servers in the EU will also cost slightly more.
  • Server Rental Options
  • Map
  • Colorado
  • New Maps in the future
  • Region
  • United States
  • Europe
  • Rental Period
  • 1 Month
  • 3 Months
  • 6 Months
  • Custom Server name.
  • Custom Password for your friends.
  • PVE
  • This is currently unavailable but will be added at a future date. The option will allow you to turn off all PvP aspects of the game.
  • Show Name Plates
  • Show Crosshair
  • Show Tracers
  • Groups
  • A maximum of 10 people are able to join your group.
  • To add someone to your group:
  1. Press the tab key
  2. Left click a players name
  3. Select Invite to Group.
  • When in a group you can see the position of your teammates on the map. Just press M to access the map.

 

  • Safe Settlements
  • Vault
  • The vault is an area of safe settlements that allows you to access your global inventory. Once in a vault simply walk up to the NPC and press E (Use) once prompted.
  • General Store
  • The General Store will allow access to the Market Place. Like the vault you will need to press E (use) when prompted at the NPC to access the Market Place.
  • Continue reading
Posted in Uncategorized | Leave a comment

Deathsquad Comedy podcasts – Joe Rogan, Redban, Joey Diaz…

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

Long commute to work? Need something to listen to at the gym? Put these podcasts in your ear holes.

 

www.deathsquad.info

 

Posted in Uncategorized | Leave a comment

WarZ added (and then removed) from Steam

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

In the last couple of days The War Z has been added and then removed from steam. The game was advertised as having features that are currently not available.  There was also no mention that the game was still in development. Below is the official statement from valve.

Valve: From time to time a mistake can be made and one was made by prematurely issuing a copy of War Z for sale via Steam. We apologize for this and have temporary removed the sale offering of the title until we have time to work with the developer and have confidence in a new build. Those who purchased the game and wish to continue playing it via Steam may do so. Those who purchased the title via Steam and are unhappy with what they received may seek a refund by creating a ticket at our support site here:https://support.steampowered.com/newticket.php

Again, we apologize any inconvenience.

Posted in Uncategorized | Leave a comment

Sergey answers questions about hackers, War Z hate, skill trees and the future of War Z

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

Sergey has just posted a thread on the official forum answering some of the questions he’s been getting from the community. These include hackers, War Z hate, skill trees and the future of War Z. Check it out, and don’t forget to follow us on twitter for the latest War Z news.

1) What does “Foundation Release” means? Where all those features you promised ?

I really hoped that we’ve been communicating to community our development plans really well, but apparently some people are still have questions. First of all – “Foundation Release’ means that we feel that game reached state when we can drop “Beta version” designation. It means that our system are mature enough to represent BASE for future feature development and expansion.

As we’ve noted several times in a past – online games in general, and The War Z in particular – are not boxed products – it’s a game service to our users. We start with a basic set of features and we keep adding more content and features working together with community to make sure that game is going into direction our PAYING customers want. Ie – if you have bought the game, and keep playing game – your voice will count.

In next 1-4 weeks we plan to add more features to our initial Release :

- Leaderboards
- Rental for Gameworld and Stronghold servers
- Locker items so you’ll be able to store your loot in a game world, as well as way to facilitate items dealing between players.
- New “building blocks” – items that will allow you to customize your Stronghold meta game experience

This should cover all base features that we’ve promised game will have at release when we’ve announced it back in July 2012.

2) What happened to Skills ?

We’ve launched our Skills test for a small group of players 1.5 weeks ago. We’ve hoped that we’ll be able to make skills available to all players this year, but I can tell you that it’s not going to happen. Our initial tests showed that we still have work to do, and we’re working with active War z players to make sure that skill trees alone will be huge part of the gameplay and character development and will create value for your characters.

Bottom line – we’re moving full steam ahead, but at the same time we know that now we CAN’T afford to rush half baked feature that as important as Skill Trees.

3) What’s with hackers – how many of them you’ve banned ? Also – did you really banned innocent players ? 

Let me just say this again – we have ZERO tolerance toward hackers and cheaters. And we’ll fight them as hard as we can. Over last week we’ve banned over 3,000 players. Just to give you idea – this is less than 1% of our active players. As we’ve learned later – few hundred of those who been banned was using game exploits that are not considered by us being hacks, but still – we don’t appreciate people trying to break game and not reporting it.

Anyway – we’ve adjusted our system, and we’ve unbanned all those “innocent” players and gave them 700GC to compensate for 2-3 days they were unable to play.

Now – some people said that we do not have anti cheat engine or anything and we’ve caught those guys by placing objects in a world that can’t be accessed other than by using hacks. First of all – yes we did that. Second – it was up to system ( yes we have one developed by special anticheat engine team ) to catch those guys and report them to operators. Yet – this “one time” trick only helped us to catch around 1000 potential cheaters. Rest was up to our automated wallhack/ESP/noclip detection engine and our behavioral analytic software.

What will happens next ? We’ll be actively fighting hackers. Hopefully we’ll get it to the point when risk of being banned will be much greater than any benefits than they potentially get from using hacks.

4) What’s about all that hate toward The War Z ?

Okay I can say “I don’t know’ and I’ll be right – I don’t know for sure, but at same time I have some ideas. As far as you know we’re doing surveys asking our players what they like and what they don’t like about our game and service. We’re doing it once a month.

We’ve did our last survey yesterday. It got us over 100,000 replies – so we can safely say statistically it represent what our players think. We’ve got an overall approval of 93% !!! That’s INSANE number. 40% just like game as is, 50% like game, but feel it needs more polishing and adding some new features ( yes – server rentals  ). 5.5% played game, didn’t like it and only 1.5% of respondents – some of the are guys who been recently banned – said they hate game.

Statistically speaking we can just say “okay, who cares about that 1.5%”, but we really like to know what those guys are thinking. Because there’s another set of numbers :

- 30% of our players played DayZ
- 70% of our players never played Dayz
- 5% of our players never heard about DayZ before they started looking into The War Z

This means that most of our players are new to the “genre” of zombie survival game. They either like zombie games, or they like MMO’s or they like survival games. They do not play The War Z because they’ve been fans of Dayz or even played it.

I think there are a few groups of players who don’t like us for what we’re doing :

1) Extreme DayZ fanboys. I really envy to Dayz creators for having such loyal players, yet I don’t think we can do anything – yes we’ve announced game right before DayZ mod reached it’s prime and it started losing popularity after that. And yes – The War Z and DayZ themes are similar. Heck – both projects are using same reference to other products in their titles )). So – if I’ll be a Dayz fanboy – I’ll be royally pissed off at The War Z. Especially since they won’t be able to do anything about it, all they can do is to spread lies and false information about game. They just love to omit obvious facts and bend words.

2) Players that got a different game from what they expected. One example of this – is whole PVE vs PVP discussion. When we asked our players – we’ve got very interesting results – half of players want unrestricted PVP, half want to eliminate PVP aspect of the game and keep game strictly PVE. Problem that can’t be solved by us.

And it doesn’t help obviously that The War Z got super popular despite any negativity that those people try to spread. I mean – game IS a big success for a small indie, self funded development team. It’s nowhere near success stories like Minecraft, but at same time we’re just two months old – we’ve launched first public alpha of the game on October 15th.

5) What’s next for The War Z ?
Is to have nice holidays time off, with only operations team working 24/7. And after that get back to release more content, new features and listen to what our players will want game to be.

Merry Christmas and Happy New Year everyone !

Posted in Uncategorized | Leave a comment

New War Z pricing released

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

A new set of prices/tiers has become available on the official war z website. There is a $15 package, a $25 package and a $50 package. The only difference between the packages is the amount of gold coins you get ($0GC in the $15 package, $15GC in the $25 package and $50GC in the $50 package)

All of the packages also include three 24 hour guest passes. Check them out here.

Posted in Uncategorized | Leave a comment

Patch Notes 11/27/12 – Full Map & Clans!

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

The new patch for The War Z was released today. The biggest things are clans and access to the full map. You can now create clans and have a clan chat in game. You can switch to the clan chat by pressing F3.

The other changes include:

  • The entire map is now available. 
  • Misc engine optimizations.
  • Added some memory optimizations.
  • Added two new female characters for everyone. 
  • A language filter has been implemented for chat.
  • Player names can only contain alphanumerical characters.
  • Zombies now properly react to barricades.
  • You can now see the amount of xp you get when killing Zombies.
  • Fixed some Zombie AI issues.
  • Fixed some crash issues.
  • Fixed a bug that allowed you to bind the windows and Esc keys.
  • Fixed a bug that allowed you to bind the same key to multiple actions.
  • Fixed bug that left the scope up when switching to
  • Fixed a bunch of animations.
  • Fixed the disconnecting bug.
  • Fixed a bug where grass was not showing up while zoomed in with Scopes, Binoculars, and Range Finder.
  • Fixed bugs with the chat that allowed size and color changes.
Posted in Uncategorized | Leave a comment

Colorado Map Expansion (Sneek peek video)

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

Youtubber  has gotten a sneak peek at the new areas of the Colorado map, that are due to be released tomorrow (27th November). Check it out and keep you eyes peeled for the update tomorrow.

Posted in Uncategorized | Leave a comment

The Wall of shame

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

It seems that some people cannot read, and even though this site is clearly titled The UNOFFICIAL War Z Blog, they still send through emails asking for help/refunds/bug fixes and more. I have decided to start a Wall of Shame where I will post these emails. Enjoy.

Posted in Uncategorized | Leave a comment

WIN a 48h War Z pass!

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS

I’m giving away three 48h passes. All you have to do is follow @WarZBlog on twitter. The winners will be chosen at random in 24 hours! Go go go!

Posted in Uncategorized | Leave a comment

Patch Notes for 10/23/2012

  • Facebook
  • Twitter
  • Delicious
  • LinkedIn
  • StumbleUpon
  • Add to favorites
  • Email
  • RSS
  • Allow access to global inventory after you revive a character.
  • Fix a bug on some video cards when terrain is flat.
  • Fixed music volume control in options; it was not working.
  • Fixed a bug when picking up items sometimes you will get kicked from the server.
  • Fixed a crash when moving item from your inventory to your backpack.
  • Another “Unsupported input type” error fix.

View thread here: http://forums.thewarz.com/showthread.php?45448-Patch-Notes-10-23-12

Posted in Uncategorized | Leave a comment